Scavenger Survivors

LOOT. SHOOT. DRIVE. SURVIVE.
A co-op survivors-like set after the machines won.

WHAT IS THIS?

The robots took the planet. Nobody told the scavengers.

Suit up as a crew of heavily-armored, questionably-fit scavengers, carve through machine swarms with an arsenal of scrap-built weapons, grab and throw everything that isn't bolted down into your armored RIG — and floor it to extraction before the horde closes in.

Swarm combat. Physics looting — grab it, carry it, hurl it at a robot. Power core objectives, boss data cores, and four difficulty tiers from Easy to Nightmare.

Co-op is shared-screen, and it supports Steam Remote Play Together — so only one of you actually has to own the game.

Key art: the four-survivor crew posing on a robot battlefield beneath a red-eyed mech tower

Overwhelming firepower

Auto-blasting scrap weapons, evolving builds, and guns mounted straight on the rig.

Your RIG

Three rigs to drive, upgrade and cram full of loot — Big Rig, RoadKill, TrainWreck. Nitro included.

Build-crafting

Upgrade cards, weapon evolutions, and blueprint crafting between runs.

Co-op chaos

Carry loot together, revive your idiots, and tow corpses to safety with the winch.

THE WASTELAND IS TALKING

Creators and outlets across four languages played the closed playtest and filmed what happened. Every quote below links to its source.

LIVE ON TWITCH

CLOSED PLAYTEST — NOW RUNNING

WE NEED TEST SUBJECTS

We're running a closed playtest on Steam right now. We don't need your money. We need your opinions. And your bug reports. Mostly the bug reports. Testers get the early build, a direct line to the devs, and a real say in where the game goes next.

  1. 1Register with the form
  2. 2Get your key via email / Discord
  3. 3Play, break stuff, tell us how

SALVAGE REPORT

Every run in the first closed playtest reported home. This is what the testers actually did out there — measured by the build itself, not by us.

69h total playtime logged
17min median session length
43% repeat play rate
21% testers with 5+ sessions
24% run completion rate
76min longest single session

Along the way they destroyed 552,921 machines and dealt 126 million damage.

First closed playtest · 27 Aug – 14 Sep 2026 · 252 runs from 58 testers · recorded in-game, aggregated, no personal data.

PUBLISHERS & PRESS

Scavenger Survivors is built in Unity by Bad Goat Gaming. It's playable today, tested weekly through a live closed playtest on Steam, and in active development — built by people who ship. We're looking for a publishing partner to help us take it the rest of the way.

Creators and outlets have already covered the playtest in four languages, unpaid and unprompted — see the coverage → — and every run is instrumented, so the build reports its own playtest numbers →

Genre

Top-down roguelite / survivors hybrid with extraction runs

Status

Playable build — closed playtest live on Steam

Platform

PC / Steam — 1–4 shared-screen, Remote Play Together

Team

Bad Goat Gaming, Unity

FOUR IDIOTS. ONE RIG.

The colour just tells you which idiot is you. Everything that goes wrong out there is a group effort.

SHOT ON LOCATION IN THE WASTELAND

More gameplay on YouTube →

WISHLIST IT.
THE ROBOTS ARE COUNTING ON YOU NOT TO.